Shared Float32Array for standard tile vertex data.
Shared Float32Array for 360 tile vertex data.
Static Readonly_Static Float32Array holding texture coordinates for a standard quad.
Static_Static Float32Array holding texture coordinates for the 360 sphere.
Add a child independent canvas to the current canvas
Requests the next animation frame.
Sets the currently active canvas/image instance in the engine.
Optionalcanvas: MicrioImageUnbinds event listeners, stops rendering, and cleans up resources.
The main Micrio compute controller class. Handles the engine lifecycle, render loop, tile management, and WebGL integration. Accessed via
micrio.engine.